![]() With the latest patch explorers automatically stop exploring and start heading home once they reach 100 items, so it's no longer possible to have an explorer out this long. However explorers can only carry 100 items, and they'll reach this limit long before that. I had an explorer out over 200 hours (more than 8 days) this way. In theory you can just keep reviving any explorer that dies in the wasteland to keep them out exploring indefinitely. You should have a better idea of what to do with junk, so get crafting! For more tips and tricks on Fallout Shelter, make sure to search for Twinfinite.(Note that this post was written early in the life of the game is likely out of date.) Do take note that these items take up your inventory space in Fallout Shelter, so it’s worth either selling or crafting them into different materials as soon as possible. If you’re low on caps, you can always just sell your junk instead. As for armor, you can make suits, robes, uniforms, gear, fatigues, dresses, and more. Depending on what items you have, you can craft pistols, BB guns, hunting rifles, and shotguns. ![]() You can build these facilities and craft both weapons and armor out of junk or vice versa. Since the Fallout Shelter 1.4 update, the game has gotten two new workshops: Weapon Workshop and Armour Workshop. That being said, here’s what to do when your dwellers come across junk in the game. Occasionally, they’ll also come across knick-knacks that seem more like clutter than something useful. Throughout the game, your dwellers will come across some equipment that they can use to speed up production, explore the wasteland, and keep your Vault running smoothly. Collecting resources is one of the most important aspects of survival in Fallout Shelter.
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